lua之讀寫plist文件

直接上代碼

plist文件

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>clothing1_1</key>
	<array>
		<dict>
			<key>image</key>
			<string>clothing1_1.png</string>
			<key>pos_x</key>
			<string>-2</string>
			<key>pos_y</key>
			<string>-90</string>
			<key>scale</key>
			<string>1</string>
			<key>tag</key>
			<string>51</string>
		</dict>
	</array>
</dict>
</plist>

lua代碼

-- 添加物品
    local clothingPath = cc.FileUtils:getInstance():fullPathForFilename("reloading/clothingList.plist")
    local clothingDict = cc.FileUtils:getInstance():getValueMapFromFile(clothingPath)
    local clothing_frame = clothingDict["clothing1_1"]
    
    for i,v in ipairs(clothing_frame) do
        local img = v["image"]
        local pos_x = v["pos_x"]
        local pos_y = v["pos_y"]
        local scale = v["scale"]
        local tag1 = v["tag"]

        local sprite1 = display.newSprite("reloading/"..img)
        sprite1:setPosition(cc.p(pos_x, pos_y))
        sprite1:setColor(cc.c3b(0, 0, 0))
        sprite1:setOpacity(100)
        sprite1:setScale(scale)
        self:addChild(sprite1,2, tag1)
    end


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