local function keyboardPressed(KeyCode,event)
print(KeyCode)
end
local function keyboardReleased(KeyCode,event)
end
local listener = cc.EventListenerKeyboard:create()
listener:registerScriptHandler(keyboardPressed, cc.Handler.EVENT_KEYBOARD_PRESSED)
listener:registerScriptHandler(keyboardReleased, cc.Handler.EVENT_KEYBOARD_RELEASED)
local eventDispatcher = self:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener,self)
cocos 2dx_lua鍵盤監聽
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