Unity UGUI:Button點擊響應

轉載自Cocos2Der-CSDN

原文地址: http://blog.csdn.net/cocos2der/article/details/42705885

 添加3個Button,名字分別是:BtnStart,BtnShop,BtnLeaderboards

下面的腳本掛在任意物體上

這種寫法便於用代碼創建Button

當然還可以在Button組件上添加OnClick

using UnityEngine;  
using System.Collections;  
using System.Collections.Generic;  
using UnityEngine.Events;  
using UnityEngine.UI;  
  
  
public class MainMenu : MonoBehaviour {  
  
    // Use this for initialization  
    void Start () {  
        List<string> btnsName = new List<string>();  
        btnsName.Add("BtnPlay");  
        btnsName.Add("BtnShop");  
        btnsName.Add("BtnLeaderboards");  
  
        foreach(string btnName in btnsName)  
        {  
            GameObject btnObj = GameObject.Find(btnName);  
            Button btn = btnObj.GetComponent<Button>();  
            btn.onClick.AddListener(delegate() {  
                this.OnClick(btnObj);   
            });  
        }   
    }  
  
    public void OnClick(GameObject sender)  
    {  
        switch (sender.name)  
        {  
        case "BtnPlay":  
            Debug.Log("BtnPlay");  
            break;  
        case "BtnShop":  
            Debug.Log("BtnShop");  
            break;  
        case "BtnLeaderboards":  
            Debug.Log("BtnLeaderboards");  
            break;  
        default:  
            Debug.Log("none");  
            break;  
        }  
    }  
      
    // Update is called once per frame  
    void Update () {  
      
    }  
}  


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