UE4音視頻功能插件

說明

  1. UE4.23
  2. VS2017
  3. ffmpeg4.2.1

第三方庫準備

目錄結構

  • ThirdParty
    • ffmpeg
      • bin(來源於shared/bin)
      • examples
      • include(來源於dev/include)
      • lib(來源於dev/lib,只要.lib文件)
      • FFMPEGThirdParty.Build.cs

FFMPEGThirdParty.Build.cs

using System.IO;
using UnrealBuildTool;

public class FFMPEGThirdParty : ModuleRules
{
	public FFMPEGThirdParty(ReadOnlyTargetRules Target) : base(Target)
    {
		Type = ModuleType.External;
		
        string FFMPEGInclude = Path.Combine(ModuleDirectory, "include");
        PublicIncludePaths.Add(FFMPEGInclude);

        string FFMPEGLib = Path.Combine(ModuleDirectory, "lib");
        if (Target.Platform == UnrealTargetPlatform.Win64)
        {
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avcodec.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avdevice.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avfilter.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avformat.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "avutil.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "postproc.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "swresample.lib"));
            PublicAdditionalLibraries.Add(Path.Combine(FFMPEGLib, "swscale.lib"));
        }
		
		bUsePrecompiled = true;
	}
}

UE4插件

待更新

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