一般爲Windows中的宏和UE4衝突所致,需要用如下頭文件包裹衝突的頭文件:
#include "Windows/AllowWindowsPlatformTypes.h"
#include "Windows/PreWindowsApi.h"
#include "衝突的頭文件"
#include "Windows/PostWindowsApi.h"
#include "Windows/HideWindowsPlatformTypes.h"
一般爲Windows中的宏和UE4衝突所致,需要用如下頭文件包裹衝突的頭文件:
#include "Windows/AllowWindowsPlatformTypes.h"
#include "Windows/PreWindowsApi.h"
#include "衝突的頭文件"
#include "Windows/PostWindowsApi.h"
#include "Windows/HideWindowsPlatformTypes.h"