Unity3D說明文檔翻譯-Scripting

Scripting

腳本編撰

Scripting is an essential ingredient in all games. Even the simplest game will need scripts to respond to input from the player and arrange for events in the gameplay to happen when they should. Beyond that, scripts can be used to create graphical effects, control the physical behaviour of objects or even implement a custom AI system for characters in the game.

編寫腳本是所有遊戲必須的組成部分.甚至最簡單的遊戲也將需要腳本來相應來自玩家的輸入和安排遊戲內發生的事件.除此之外,腳本可被用於創建圖像效果,控制對象的物理行爲或者甚至實現一個遊戲內角色的自定義AI系統.

Scripting is a skill that takes some time and effort to learn; the intention of this section is not to teach you how to write script code from scratch but rather to explain the main concepts that apply to scripting in Unity.

腳本編寫是一個技巧要一些時間和努力來學習.此部分的意圖不是教你如何從頭開始寫腳本代碼,而是在說明應用於在Unity中編寫腳本的主要概念.

 

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