Camera.fieldOfView 视野
相机的视野,以度为单位,垂直视野:水平FOV取决于视口的宽高比,当相机是正交时fieldofView被忽略
void Update ()
{
//通过鼠标滚轮放大和缩放视角
//放大视角 往前滑
if (Input.GetAxis (“Mouse ScrollWheel”) < 0)
{
if (Camera.main.fieldOfView <= 70) //小于一个放大范围后就不继续放大了
{
Camera.main.fieldOfView += 5;
}
}
//减小视角 往后滑
if (Input.GetAxis ("Mouse ScrollWheel") > 0)
{
if (Camera.main.fieldOfView >= 30)
{
Camera.main.fieldOfView -= 5;
}
}
}