使用Resources.Load()動態更換Image,Image源文件必須存放在自行創建的文件夾[Resources]中
Image img;
string path = "Images/Item/img"; //image路徑
Sprite sprite = Resources.Load(path,typeof(Sprite)) as Sprite; //參數爲資源路徑和資源類型
Img.sprite = sprite; //更換image
使用Resources.Load()動態更換Image,Image源文件必須存放在自行創建的文件夾[Resources]中
Image img;
string path = "Images/Item/img"; //image路徑
Sprite sprite = Resources.Load(path,typeof(Sprite)) as Sprite; //參數爲資源路徑和資源類型
Img.sprite = sprite; //更換image
值 對應鍵 Backspace 退格鍵 Delete Delete鍵 Tab TabTab鍵 Clear Clear鍵 Return 回車鍵 Pause 暫停鍵 Escap
Shader "Custom/StandardTwoSidedSoftBlend" { Properties{ _Color("Color", Color) = (1,1,1,1) [NoScale