PurePursuit類
介紹
PUREPURSUIT 創建一個控制器用來控制機器人沿着一組航點運動。
PurePursuit 控制器是一個跟蹤路徑的幾何控制器。給定一組航路點,PurePursuit 控制器爲差分驅動機器人的給定姿態計算線速度和角速度控制輸入,即PurePursuit 控制器計算的輸出結果可以直接作爲查分機器人的期望運動 。
語法
創建對象
PP = robotics.PUREPURSUIT
返回PurePursuit 系統對象PP,它使用PurePursuit算法計算差分驅動機器人的線速度和角速度輸入。
PP = robotics.PUREPURSUIT('PropertyName',PropertyValue,...)
返回PurePursuit對象PP,每個指定的屬性設置爲指定值。
step語法:
[V,W] = step(PP,POSE)
使用PurePursuit算法求出3x1輸入矢量POSE的線速度V和角速度W. POSE是機器人的當前位置,[x y orientation]。輸出速度V和W可以應用於實際或模擬的差動驅動機器人,以沿着期望的路點運動。
[V,W,LOOKAHEADPOINT] = step(PP,POSE)
返回1x2數組LOOKAHEADPOINT,它是用於計算速度命令的路徑上的[x y]位置。路徑上的位置是基於LookaheadDistance屬性計算的,因此需要在調用該函數之前初始化LookaheadDistance屬性。
備註
航點可以包含NaN值。包含NaN值的行將被忽略。如果所有航點均爲NaN,則返回零速度輸出。
可以像函數一樣直接調用系統對象,而不是step方法。例如
y = step(obj,x)
等價於
y = obj(x)
PUREPURSUIT類內函數(method):
- step- 計算線性和角速度控制命令
- release - 允許屬性值更改
- reset - 將內部狀態重置爲默認
- clone - 創建具有相同屬性的純追蹤對象屬性值%
- isLocked - 鎖定狀態(邏輯)
- info - 獲取有關對象的其他信息
PUREPURSUIT屬性:
- Waypoints - 表示要遵循的路徑的航點
- MaxAngularVelocity - 所需的最大角速度
- LookaheadDistance - 計算控件的前瞻距離
- DesiredLinearVelocity - 所需的恆定線速度
例程
%創建一個PurePursuit對象
pp = robotics.PurePursuit;
%分配一系列航點
pp.Waypoints = [0 0; 1 1; 3 4];
%計算初始姿態的控制輸入[x y theta]
[v,w] = pp([0 0 0]);
%計算lookaheadPoint
[v,w,lookaheadPoint] = pp([0 0 0]);
源碼
classdef (StrictDefaults)PurePursuit < robotics.algs.internal.PurePursuitBase
properties
%Waypoints The waypoints representing a path to follow
%
% Default: []
Waypoints
end
methods
function set.Waypoints(obj, waypts)
%set.Waypoints Setter for Waypoints property
obj.validateWaypoints(waypts, 'PurePursuit', 'Waypoints');
obj.Waypoints = waypts;
end
function obj = PurePursuit(varargin)
%PurePursuit Constructor
setProperties(obj,nargin,varargin{:},'Waypoints', ...
'DesiredLinearVelocity', 'MaxAngularVelocity', ...
'LookaheadDistance');
end
end
methods (Access = protected)
function setupImpl(obj,curPose)
obj.LookaheadPoint = zeros(1,2, 'like', curPose);
obj.LastPose = zeros(1,3, 'like', curPose);
obj.ProjectionPoint = nan(1,2, 'like', curPose);
obj.ProjectionLineIndex = cast(0, 'like', curPose);
end
function validateInputsImpl(obj, curPose)
%validateInputsImpl Validate inputs before setupImpl is called
coder.internal.errorIf(isempty(obj.Waypoints), ...
'robotics:robotalgs:purepursuit:EmptyWaypoints');
obj.validatePose(curPose, 'step', 'pose');
end
function [v, w, lookaheadPoint] = stepImpl(obj,curPose)
%stepImpl Compute control commands
currentPose = obj.validatePose(curPose, 'step', 'pose');
[v, w, lookaheadPoint] = obj.stepInternal(currentPose, obj.Waypoints);
end
function num = getNumInputsImpl(~)
%getNumInputsImpl return number of inputs
% Input is current pose
num = 1;
end
function num = getNumOutputsImpl(~)
%getNumOutputsImpl return number of outputs
% Output is linear velocity, angular velocity and look ahead
% point.
num = 3;
end
function flag = isInputSizeLockedImpl(~,~)
flag = true;
end
function processTunedPropertiesImpl(obj)
%processTunedPropertiesImpl Perform calculations if tunable
% properties change between calls to steps
% Detect waypoints change
waypointsChange = isChangedProperty(obj, 'Waypoints');
if waypointsChange
obj.ProjectionLineIndex = cast(0, 'like', obj.ProjectionLineIndex);
end
end
function s = saveObjectImpl(obj)
%saveObjectImpl Custom save implementation
s = saveObjectImpl@matlab.System(obj);
s.ProjectionPoint = obj.ProjectionPoint;
s.LookaheadPoint = obj.LookaheadPoint;
s.LastPose = obj.LastPose;
s.ProjectionLineIndex = obj.ProjectionLineIndex;
end
function loadObjectImpl(obj, svObj, wasLocked)
%loadObjectImpl Custom load implementation
obj.LookaheadPoint = svObj.LookaheadPoint;
obj.LastPose = svObj.LastPose;
if ~isfield(svObj, 'ProjPointIdx')
% If object is saved using current release (i.e. 16b onwards)
obj.ProjectionPoint = svObj.ProjectionPoint;
obj.ProjectionLineIndex = svObj.ProjectionLineIndex;
elseif ~isempty(svObj.LastPose)
% Ensure 15a-16a release objects are loaded accurately
% Find index of each waypoint
coder.varsize('tempIndex');
tempIndex = 1;
for i=1:size(svObj.Waypoints,1)
distToPt = sum((svObj.Path - svObj.Waypoints(i,:)).^2,2);
tempIndex = [tempIndex find(distToPt < sqrt(eps)).']; %#ok<AGROW>
end
index = sort(unique(tempIndex));
higherIdx = index > svObj.ProjPointIdx;
obj.ProjectionLineIndex = max(find(higherIdx, 1)-1, 1);
obj.ProjectionPoint = svObj.Path(svObj.ProjPointIdx, :);
computeProjectionPoint(obj, svObj.LastPose, svObj.Waypoints);
else
% Uninitialized 15a-16a objects
% Only double datatype was supported in 15a-16a
obj.ProjectionPoint = nan(1,2);
obj.LookaheadPoint = zeros(1,2);
obj.LastPose = zeros(1,3);
obj.ProjectionLineIndex = 0;
end
if isempty(svObj.Waypoints)
% Prevent warning for uninitialized object
return;
else
% Call base class method
loadObjectImpl@matlab.System(obj,svObj,wasLocked);
end
end
function resetImpl(obj)
%resetImpl Reset the internal state to defaults
% To preserve datatype, reset using multiplication
obj.ProjectionPoint = nan*obj.ProjectionPoint;
obj.LookaheadPoint = 0*obj.LookaheadPoint;
obj.LastPose = 0*obj.LastPose;
obj.ProjectionLineIndex = 0*obj.ProjectionLineIndex;
end
end
end